Back mods: Defense increased 10% for 4 seconds after a Breakout Gain Health regeneration for 4 seconds after a Breakout Damage output increases by an additional 10% when your Health drops below 35%. Neck mods: 10% bonus defense while not blocking Blocking increases your defense by an additional 10% Critical Power Chance up by 5% for 6 seconds when you use a Group Power Heal Restoration up by 5% until you are hit by an attack Might up by 2% for 8 seconds when you hit an enemy with a harmful super power Precision up by 4% while you maintain the hit counter above 9 and for six seconds afterward. Head mods: 5%/10% SC return upon using a certain supercharge 2% critical bonus upon using a weapon buff. Noticeable mod and trinket loses if you fail to keep up your mainframe: ”Maybe you won't feel that you "suck", but not having the mainframe maxed out is pretty noticeable, otherwise, most people would not bother maintaining it. There is nothing truly game changing in there. You get a slight boost from the mainframe. ↑ “ If you feel that you suddenly "suck" because your mainframe needs to get refilled, you should probably rethink how you're playing the game.
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